Andrew Blake, Microsoft Research, LWF Talk, London 2011
Wednesday, January 26, 2011 at 3:51PM
Graham in #lwf11, Game Based Learning, LWF Talk, Technology, consumer, disruption, entertainment, game based learning, games, gbl, industry, kinect, learning, learning, microsoft research, video games, xbox

Learning with Kinect & the future of human-computer interfaces

Professor Andrew Blake is head of Microsoft Research UK and leader of the team that built the machine learning software for the Kinect visual and gesture recognition system, recently released for the Xbox gaming platform. In this talk Andrew discussed the implication of this technology as it affects other forms of everyday interaction between humans and machines. Andrew calls for greater connection between education and the digital technology industries to develop the talent needed to compete in this fast growing sector.



Article originally appeared on Learning Without Frontiers (http://learningwithoutfrontiers.squarespace.com/).
See website for complete article licensing information.